0
$\begingroup$

In Blender Game Engine, version 2.79, an object has a test Keyboard sensor, with an And controller, that activates an Edit Object actuator to add an object. This works fine. However, when I added a Ray sensor, the same actuator now adds three copies of the new object instead of one. This should a forteriori add one or zero objects, because it is the same logic plus requiring the Ray sensor. So why is it adding three objects at a time?

Ray sensor deactivated, one blue object added: Ray sensor deactivated, one blue object added.

Ray sensor activated, three blue objects added: Ray sensor activated, three blue objects added.

$\endgroup$
  • $\begingroup$ what is it ?? forteriori, i can't understand ! $\endgroup$ – user58715 Jul 8 at 14:04
  • $\begingroup$ can you upload your blend to review ? Upload Blender Stack Exchange $\endgroup$ – user58715 Jul 8 at 14:07

Your Answer

By clicking “Post Your Answer”, you agree to our terms of service, privacy policy and cookie policy

Browse other questions tagged or ask your own question.