I am trying to render an image of a solar panel in the final render there will be multiple solar panels, some in the forground and others in the background.
I have noticed that as soon as I zoom out I get black lines/triangles going through the image. These lines appear on the 3D view as well as the blender rendered image.
I have tried loading in OBJ and FBX versions of the model, I have tried turning off the "use shader node to render the material" option in the material properties and I have also tried messing around with different lighting conditions. None of the options have worked. The texture applied for the solar panels is a simple jpeg file.
I have included 2 screen shots of the rendered image of the solar panel, one from close by and another form a distance.
Any information in this subject would be greatly appreciated,