I am making a game in the BGE and I don't want my character going off the platform. I have is set to quit the game when that happens (I am going to change that later), and the walls let him pass right through. How can I prevent that?

Passing right through

I want him to stop at the walls. Here is the logic:

Logic bricks

What am I doing wrong?


Is your character have "Static" physics? If yes,just change character's physics to "Dynamic"here

  • $\begingroup$ yes. that worked. I don't know much about blender. Thanks $\endgroup$ Aug 19 '18 at 15:38

Your Answer

By clicking “Post Your Answer”, you agree to our terms of service, privacy policy and cookie policy

Not the answer you're looking for? Browse other questions tagged or ask your own question.