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I have painted in substance painter and imported the texture. I can see the texture in texture mode. When I render or preview render it the bottom mesh (body skin) is showing just a basic color. The other mesh (antenna) is showing in both texture mode and in render. I have assigned the texture and uv map also. Any suggestion or help why I can't see it?

Texture Mode

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Preview Render

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Nodes

enter image description here

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  • $\begingroup$ Can you please share a bit more, like your whole node setup and the active texture in the UV-Editor? Best would be a part of the blend-file. $\endgroup$
    – quiliup
    Aug 14, 2018 at 7:52
  • $\begingroup$ @quiliup i have edited uploaded the nodes. It with the node wrangler addon set $\endgroup$
    – atek
    Aug 14, 2018 at 7:55

1 Answer 1

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You have Subsurface scattering set to 1.00 This is a lot, the green color will overwrite the texture. Try a lower value of Subsurface (0.2 or 0.3 would be my guess)

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