0
$\begingroup$

Please see the attached pic. I've researched many ways to extrude faces evenly but none of the methods I have seen will actually do it evenly. They all result in face A being extruded far less than face B. What am I doing wrong here? It's like there is some weighting going on somewhere , somehow. If I create a long cuboid in a fresh scene and try it , it works as expected... all faces extrude an even amount. I'm getting this happen all over this mesh though so I need to fix it in this scene really.

Strangely, if i create a new cuboid in this scene I get the faulty results.. Is there something wrong with the scene?

enter image description here

$\endgroup$
3
$\begingroup$

In This case the problem was that the mesh object had non-uniform scale transformations. The solution was to Apply the transforms Ctrl - A , then choose Scale.

$\endgroup$

Your Answer

By clicking “Post Your Answer”, you agree to our terms of service, privacy policy and cookie policy

Not the answer you're looking for? Browse other questions tagged or ask your own question.