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I've been following this video: https://www.youtube.com/watch?v=VVHKBSknFhA
My character's foot seems to roll to the left, instead of down, when footRollCtrl.L (selected bone under Example) is rotated down.
Axis were mismatching. Rotated the bone with wrong axis to match the rest and it works now.
Required, but never shown
4 months ago