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So I am trying to make a jar of fireflies. Currently in this picture I only have 1 sphere that is emitting green light, however as you can see the refraction of the glass is causing it to look as though there are a couple and making the others look pixelized. IS there any way that I can fix this?

  • $\begingroup$ Did you try using Principled BSDF? docs.blender.org/manual/en/dev/render/cycles/nodes/types/… $\endgroup$ – LeoNas Aug 9 '18 at 17:46
  • $\begingroup$ Where would I put it? Sorry I am new to blender. $\endgroup$ – Ethan Aug 9 '18 at 18:49
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    $\begingroup$ Does your jar mesh have thickness? If the sides are a single surface (with no ‘inner’ surface to give the glass sides thickness) then it will be rendered as a solid block of glass. Try adding a Solidify modifier to you mesh. $\endgroup$ – Rich Sedman Aug 9 '18 at 20:13
  • $\begingroup$ it didn't seem to work $\endgroup$ – Ethan Aug 10 '18 at 3:16

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