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enter image description here I have tried to make it look like this but I cant get the reflections with it still being see through. Could someone please help figure out how I can get my glass material to look like this?

enter image description here

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    $\begingroup$ Have you tried to mix a Glossy and a Glass node? $\endgroup$
    – moonboots
    Aug 9 '18 at 9:30
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    $\begingroup$ please post your current node layout $\endgroup$
    – rob
    Aug 9 '18 at 10:13
  • $\begingroup$ I added the node layout to the question $\endgroup$
    – Ethan
    Aug 9 '18 at 15:15
  • $\begingroup$ How are you lighting your scene? $\endgroup$
    – Dontwalk
    Aug 9 '18 at 15:17
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    $\begingroup$ You need an environment to reflect in your glass. Tye using an HDRi for lighting. Also maybe related to blender.stackexchange.com/questions/35726/fluid-in-a-glass $\endgroup$
    – Dontwalk
    Aug 9 '18 at 15:29
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Light settings

Glass transparency

You may want to check those parameters(I´m using 2.79b.6) More bounces means more light will sample through the glass. But like the friends up here suggested, we would all like to check what your material looks like first.

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  • $\begingroup$ I added a picture of what it looks like $\endgroup$
    – Ethan
    Aug 9 '18 at 17:23
  • $\begingroup$ @Ethan - I think he meant your node set up. $\endgroup$
    – Dontwalk
    Aug 9 '18 at 17:23
  • $\begingroup$ Yeah, the node setup is the one in the picture I added $\endgroup$
    – Ethan
    Aug 9 '18 at 17:36

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