I been searching for a way to properly rig a hip with a leg and with that journey i went to try to find tutorials for topology and rigging but sadly they didnt help.
My problem is that i want to have a rig that can lift their leg completely up, i found out its called the fetal position as a example, but every tutorial i found could only lift almost halfway before the mesh starts to improperly deform around the hip. Is there a way to do this?
I been thinking of trying out bendy bones or disconnecting the leg and useing a sphere inside to give appearance of it being connected.
I wish i could phrase outthis question better but im not a verbal person im more visual. So if anyone wants to rearrange this question, please feel free.