I have a project where I need to see light rays. I have a light source which is a sphere :
Over it I have an Icosphere where I removed some faces to let light pass through it :
I wanted to enhance the light effect by making it glossy a bit.
Over all of it i have a simple sphere where i use this node
With this setup and a sampling of 512, I got this result:
I need to keep the rays but hide the icosphere so the light source and rays remain visible. Is it possible to do it?