I'm trying to build a polygon plane exactely as in this video at 5:28, but in Blender, not Maya.

I haven't found any convinient way to do that. I select the edges and extrude it, but I don't think that's a good way.

Could somebody suggest me an efficient way to do that?

Thank you very much!

  • $\begingroup$ do you mean several successive extrusions? you can do one extrusion the repeat the operation with shift R for example. $\endgroup$ – moonboots Aug 3 '18 at 19:56
  • $\begingroup$ Create the plane, Edit Mode.. 'W' menu > Subdivide? $\endgroup$ – Robin Betts Aug 3 '18 at 20:00
  • $\begingroup$ @moonboots Thank you, I would only like to subdivide in "one direction". For example, my 2x2 plane should become a 2x4 plane. $\endgroup$ – tmighty Aug 3 '18 at 20:03
  • $\begingroup$ you can use ctrl R to create new edge loops, or select an edge loop and ctrl B to create bevels, each time use + or - to add or subtract the number of edge loops... there are many ways of doing it... you can also do as they do in the video, duplicate and snap $\endgroup$ – moonboots Aug 3 '18 at 20:13
  • 1
    $\begingroup$ ...another way, in Edit Edge Mode, Ctrl-Alt select an edge (which will select the ring of parallel edges) and Ctrl-E 'Edge' menu > subdivide $\endgroup$ – Robin Betts Aug 3 '18 at 20:20

I suppose you want the extrude part to be strict squares. Here are some ways to do it (among others):


  • Create a plane and create an edge loop in its middle with a ctrl R.
  • Scale your plane on the same axis, for example 3 times (S Y 3).
  • ctrl Rand + to create as many edge loops as necessary on the orthogonal axis.

enter image description here


  • Create a plane and Subdivide it for example 5 times (use the parameters on the bottom of the left menu).
  • Delete a part of the plane so that you have the length you want.

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  • Create a plane, subdivide it, enable the Snap option and its options.
  • Duplicate the first subdivided plane as many time as you want, the Snap option allows you to stick to the previous copy and to merge the vertices.

enter image description here


  • Subdivide a plane
  • Add an Array modifier and choose the Count you want
  • Apply the modifier in Object mode

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