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I found my answer some days ago but I forgot how to reproduce it again, my character is in T-pose, and in the final Idle pose both of his hands must be down near his legs. I tried rotating around individual origins, tried R > Y > Y, there was that one option in the menu that allowed me to do what I intend but can't remember which one it was, it worked in pose mode and there was no need for mirroring every time because it happened automatically. Please help.enter image description here

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I don't know if is this that you are looking for, but there is an option to move the mirrored bones if they have names like arm.L/arm.Left and arm.R/arm.Right.

Its named X-Axis mirror and you can find it in the Options Tab when pressing T while in the Edit Mode.

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