I have a building model with complete material and uv setup. Everything is fine, but now i want to render separate shadow layer. HOw can i have seperate layer which only turn on shadow catcher ? when i turn shadow catcher it will apply globally. Is it possible to have 2 render layer in sama scene where first layer render all object while the second layer render only shadow ? THe only thing i can do here, is to duplicate the project into another file just to render the shadow.