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I have a project where I rendered out one animation. Now I see that the palms in my animation jitter in size.

Video here: https://youtu.be/JowtxnaBUZg

When I examine this effect in Blender I see that it actually is happening and not just an artifact.

So somehow the height of my particle system is being "animated" and I would like to shut it off.

What have I tried:

  • Looking through all particle settings (I might miss something though)
  • Looked into Dope Sheet but nothing is in there.
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I turned out that I had a Force Field and Wind in my Scene that were supposed to only affect the Smoke, somehow that also affected the Palm Particle System. I deleted the Force Field and Wind and since I had baked the smoke animation it stayed the same and the palms now don't wiggle anymore.

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