I have a project where I rendered out one animation. Now I see that the palms in my animation jitter in size.
Video here: https://youtu.be/JowtxnaBUZg
When I examine this effect in Blender I see that it actually is happening and not just an artifact.
So somehow the height of my particle system is being "animated" and I would like to shut it off.
What have I tried:
- Looking through all particle settings (I might miss something though)
- Looked into
Dope Sheetbut nothing is in there.