Ok, Im very new to nodes with the actual render but Im trying to do what these people did, just get a basic glow around my emissive materials: unity animate object transform into another How do I get the Glare node to output transparent instead of Black background
Maybe Im not understanding something basic but here's my node setup:
And, both just in viewport when I hit Render and then when I actually render out an image, nothing is remotely glowing:
those image planes are emissive - they aren't glowing any more than before. Whats wrong herE?