I'm having an issue with image textures. Everytime i change the picture or texture coordinate or anything connected to the image texture, i need to unwarp the mesh to make the changes displayed on render. It is kinda ennoying when rendering a whole scene with animation.
Do you guys know how to fix that?
Here in the first door's window, We can see the original texture image
In this picture, i have copied the first door and put it at the end of the room, and the image texture displayed like this.
As you can see, the image Texture is displayed wrong (zoomed or something) and i have to unwarp the upper bart of the door to get the the proper display(like the yellow door).