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I have a tri problem with my mesh and I wanna find out if it can be fixed in any way

enter image description here

enter image description here

EDIT: file--->

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Do you mean you don't want any more triangle?

  • Select your edge
  • Subdivide it with W > Subdivide
  • Join the 2 vertices with J
  • Dissolve the edge with X > Dissolve Edges
  • Move the new vertice along its edge with G G

enter image description here

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  • $\begingroup$ Thanks! I'm somewhat new to the blender and I need to learn the problem-solving methods. Thanks again! $\endgroup$ – Tin Vojnovic Jul 28 '18 at 21:48

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