has somebody an idea how to apply a modifier with Python in Blender 2.8 or is it just a bug and not an API / internal change?

When I apply like this:


which works with 2.79 I get this error in 2.8:

File ".... blender-2.80.0-git.421017d24a0-windows64\2.80\scripts\modules\bpy\ops.py", line 192, in call ret = op_call(self.idname_py(), None, kw) RuntimeError: Operator bpy.ops.object.modifier_apply.poll() Context missing 'modifier'

  • $\begingroup$ Sorry I can't help you but only can tell you I'm stuck in a similar situation. I also have the same question you have, among many 2.8 Python questions. If you or others happen to find a good resource please link it here! $\endgroup$
    – bortran
    Aug 26 '18 at 8:33

It is fixed now, was just missing in Blender 2.8 at the time I added this issue.

  • 1
    $\begingroup$ thanks for letting us know. I'm still voting to close the question, as it was about a Blender 2.8 bug and is no longer valid. $\endgroup$
    – aliasguru
    Dec 18 '18 at 8:10
  • $\begingroup$ ok, thx. I used this here in my addon fast carve, here is the module in which I am using it: github.com/jayanam/fast-carve/blob/fast-carve-2-8/… $\endgroup$
    – Jayanam
    Dec 18 '18 at 8:13

Your Answer

By clicking “Post Your Answer”, you agree to our terms of service, privacy policy and cookie policy

Not the answer you're looking for? Browse other questions tagged or ask your own question.