has somebody an idea how to apply a modifier with Python in Blender 2.8 or is it just a bug and not an API / internal change?
When I apply like this:
bpy.ops.object.modifier_apply(modifier=bool_mod.name)
which works with 2.79 I get this error in 2.8:
File ".... blender-2.80.0-git.421017d24a0-windows64\2.80\scripts\modules\bpy\ops.py", line 192, in call ret = op_call(self.idname_py(), None, kw) RuntimeError: Operator bpy.ops.object.modifier_apply.poll() Context missing 'modifier'