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So I recently saw a video of a highly realistic lunar surface made just using micropoligon displacement. Now I was curious if we could create such realistic landscapes without a height map? Also, how can I recreate this exact same texture/material that they used in this video?

The link to the video is this: https://youtu.be/Z9bGr3HWqLg

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The best way to map the moon is to use an actual height map. You can find a free usable map here: https://astrogeology.usgs.gov/search/details/Moon/LRO/LOLA/Lunar_LRO_LOLA_Global_LDEM_118m_Mar2014/cub

Nothing beats the real thing. If you want to add more detail, use a noise displacement on top of it.

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