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I used the Remesh modifier to turn an Ocean modifier blocky and this happened. What's going on?

The model shown below should just look like normal terrain, but it doesn't. There are walls covering it.

View from inside: From inside the bug

View from outside: From outside the bug

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    $\begingroup$ HI, welcome, please add some more information about what exactly you feel a "bug", and possibly relevant settings (modifiers) that you used in the process... $\endgroup$
    – m.ardito
    Jul 23, 2018 at 6:04

1 Answer 1

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I guess it's not bug, as the Remesh Modifier page on Blender 2.79 Manual explain this problem and how to solve it :
enter image description here

Just add a Solidify Modifier, set the Thickness to 0.5, and make sure the Solidify Modifier is processed before the Remesh Modifier but after the Ocean Modifier. The order of the modifiers should be, from top to bottom : Ocean / Solidify / Remesh.

enter image description here

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