I have some bezier keyframes on an animation.

The normal behavior is having two handlers (A) with a smooth path on the two sides of the node.

I can "freeze" the movement by zooming and shrinking the second handler, zooming and shrinking. (B)

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But how can I have two independent handlers?

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I found some related questions about handlers

Blender graph editor bezier

But I do not want an "automatic" mode, so I can make a "cartoonish" look.

This one is not even answered.

Setting bouncing curve in graph editor


To have two independent handlers, select the vertice, press V > Free. Is that what you want?

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  • $\begingroup$ Tips like this are absolute gems - thanks @moonboots :) $\endgroup$ – Edgel3D Jul 24 '18 at 2:41

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