I want to create a mesh like this:
with a vertex on every edge-crossing so that every face is kite (nearly rhombus) shaped.
The above image was created just by rotating the top of two cylinders in different directions and placing them on the same position.
But here I wouldn't have these many small faces and the result of the overlapping twisted cylinders looks like this in solid display:
Can you please tell me if there is a way the create these kite-faces. Is there a tool that automatically creates a new vertex and a face for every intersection of edges?