I made a 3D Scan of a house and I am trying to remodel it as a low poly version. At the moment I am struggling to get a smooth slop where the grass is. Is somebody able to help me? Link to the blender file: http://www.mediafire.com/file/403j9dltnezfbbj/Haus_Blender_komplett_Save_145.blend/file

Thanks a lot!

remodeled version with awful slope 3D Scan

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    $\begingroup$ You'll need more polygons. Why are you using a single N-Gon? $\endgroup$ – Carlo Jul 22 '18 at 11:55
  • $\begingroup$ When I use more polygons it’s to edged I think. And Im not sure how I could do this with more polygons. Do you have and advice? $\endgroup$ – Maxi Jul 22 '18 at 13:12
  • $\begingroup$ using a single huge n-gon will not make your model less edgy. Actually Blender is triangulating it for the shader. The triangulation is just optimized that the 'edgyness' is minimal. $\endgroup$ – quiliup Jul 22 '18 at 14:17
  • $\begingroup$ For surfaces that are curved in all direction I would go for a Grid, the resolution depends on you project's needs. You have to write down more info to get a proper answer. $\endgroup$ – Carlo Jul 22 '18 at 14:34
  • $\begingroup$ What Information do you need? $\endgroup$ – Maxi Jul 22 '18 at 18:11

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