Hello blender friends.
I would like to rotate multiple objects by random, but in their LOCAl axis. NOT global. I already know the random transform function for objects, but it's working always for the global axis only.
Bit I would like to rotate random around the local z axis e.g.
In Softimage XSI in 2005 it was possible to type in mathematical functions into the input fields. There were a function like this r(1,10). It has generated a random value between 1 and 10.
Is this possible without using python?