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I'm new to blender, and I have a problem with rigging. I follow the tutorial to add armatures to the model, but after that, when I press ctrl+p and choose "with automatic weight" it gives me an error says "heat weighting: failed to find solution for one or more bones" I tried all the solutions that I found on the internet like remove double, delete or apply all the modifier, delete all the vertex groups, check the transform, rotation and scale(they are all good) But nothing helps. I don't know if there's any problem with my mesh... enter image description hereenter image description here here is my blender file

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  • $\begingroup$ Possible duplicate of heat weighting: failed to find solution for one or more bones $\endgroup$ Commented Jul 19, 2018 at 23:48
  • $\begingroup$ @DuarteFarrajotaRamos I checked that answer before, and tried both of those solutions, but they can't solve my problem $\endgroup$
    – Gensyuuu
    Commented Jul 20, 2018 at 0:08
  • $\begingroup$ I have found 3 non manifold vertices, but removing them didn't help. May be automatic weighting isn't design for high vertex counts. I noticed, that if only succeeds even in lower vertex count, when removing intersection faces. $\endgroup$
    – Leander
    Commented Jul 20, 2018 at 8:09

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