Hello fellow BlendMasters!
I am trying to make a simple sliding door animation for my GLTF viewer and keep running into this problem:
When i parent my objects (doors) with the separate bones (ctrl + p > Bone) in blender it all looks good, but if i export this scene to GLTF format and look at it in GLTF viewer - doors are misplaced. Misplacing happens even when there are no animations nor actions made.
My blender file looks like that:
This is what i get in gltf viewer:
My final intention is to separatelly start animations of the both doors.
imgur album: https://i.stack.imgur.com/s9c6i.jpg
What am i doing wrong? Maybe it is not the right way to do this? In my final file there will be more doors like that, which i want to control individually.