So I'm creating a model of the nurburgring for an animation I want to make. I have created the track and its modeled how I like it. However, im not sure how to texture it. I want it to look something similar to this:
Dont mind the actual terrain, that will be for another question. I just would like a way to get a realistic road texture. I have a semi realistic texture picked from poliigon.com. Here is what it looks like:It has all the extra data with it too like bump mapping, etc.. I have the image applied to the track and this is what I currently have: As you can see it has been applied and is applied semi correctly (I think). Now my thing is I just want to make it look a bit more realistic. I created this track by taking a square, expanding it and stretching it around a bezier curve through the array and curve modifiers. If there is any way to just make it little bit more realistic, I would much appreciate it.