0
$\begingroup$

I have a oval shape with needful verts on it and a cylinder. I want to make the oval shape to wrap on it. Little bending shape with only shrinkwrap modifier.

enter image description here

When i add shrinkwrap modifier it looses its shape. Any help or suggestion how it works.

$\endgroup$
1
  • 1
    $\begingroup$ maybe because you've chosen the Nearest Vertex mode? $\endgroup$
    – moonboots
    Jul 17, 2018 at 13:42

1 Answer 1

1
$\begingroup$

I suppose it's because you have chosen Nearest Vertex mode in the modifier, so the vertices of your oval stick to the vertex of your cylinder mesh. Switch to Nearest Surface Point and it should work properly.

$\endgroup$

You must log in to answer this question.

Not the answer you're looking for? Browse other questions tagged .