0
$\begingroup$

I have a oval shape with needful verts on it and a cylinder. I want to make the oval shape to wrap on it. Little bending shape with only shrinkwrap modifier.

enter image description here

When i add shrinkwrap modifier it looses its shape. Any help or suggestion how it works.

$\endgroup$
  • 1
    $\begingroup$ maybe because you've chosen the Nearest Vertex mode? $\endgroup$ – moonboots Jul 17 '18 at 13:42
1
$\begingroup$

I suppose it's because you have chosen Nearest Vertex mode in the modifier, so the vertices of your oval stick to the vertex of your cylinder mesh. Switch to Nearest Surface Point and it should work properly.

| improve this answer | |
$\endgroup$

Your Answer

By clicking “Post Your Answer”, you agree to our terms of service, privacy policy and cookie policy

Not the answer you're looking for? Browse other questions tagged or ask your own question.