I purchased BVH files containing Horse locomotion data. I want to retarget them to my custom Rigify Horse Rig.
the only thing thats stopping me is that the armature from BVH has restpose with all bones laying flat on the ground. instead of usual T pose. so the rotation translations for them are driven via this pose. is there way to convert animations for this restpose to that from a T pose?
I also got a seperate Tpose BVH file for the same armature above.. but that also has a restpose with bones laying flat on the ground.
Is there a way to use Tpose as restpose and convert/translate teh animations based on this pose?