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I have a Problem, where on details at a Cylinder plus subdivision surface, edges of those details get a bit deformed as seen here here and here here

I only have found a solution by adding crease to the vertical edges along the loops like here here Is there any other way of fixing this? because with this solution my subdivision modifier gets obsolete.

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enter image description here Try adding support loops like this instead. Dont use creases. you have to add support loops in the right way to make the creasing look good. Merge the verts shown by red dots.

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