I'm new to Blender and have struck a brick wall, and would greatly appreciate it if any one of you can help me assess what's going on here.
I'm trying to reproduce what I created using SketchUp, but the object just won't bevel.
I would like to bevel the outer corners by X while beveling all other edges by X/2, as can be seen in the SketchUp model, all in a non-destructive manner which allows me to alter the number of segments later.
Any clue as to how I can do this?