As an example, I am trying to create an animation that emits particles that need to explode/crumble when the particle collides with another object. I am not sure however, how to trigger these events, if there is a way to trigger a quick explode on collision, or if its even possible at all

  • $\begingroup$ Not very fluent at this but my guess would be that you do it in a second particle system that spawns on particle death. $\endgroup$ – Duarte Farrajota Ramos Jul 11 '18 at 17:53

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