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Well I am working with vectors right now and I kinda ran into a problem with textures. I was going to export the UV map so I could paste the texture over and have it properly put in but . . . No UV option in the image editor

There doesn't seem to be a UV option in the image editor. :L Anyone know how to fix or if I'm doing something wrong? I'm probably doing something wrong.

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  • $\begingroup$ might be a stupid question but have you unwrapped it? $\endgroup$ – Luke S Jul 11 '18 at 2:38
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    $\begingroup$ You can't unwrap bezier curve objects. If it is just a simple image applied to the bounds use Generated texture coordinates, otherwise convert (a copy) to mesh and unwrap. $\endgroup$ – Duarte Farrajota Ramos Jul 11 '18 at 2:38
  • $\begingroup$ Oh, well I don't know how to use generated texture coordinates. $\endgroup$ – Clueless Seahorse Jul 12 '18 at 17:22

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