I want to create an eighth of a sphere with extremely high face count
I want about ~127 Million Faces.
the problem is that it takes a huge amount of memory, and creating an entire UV sphere and cutting faces out is too wasteful.
My question is: Is there a way to create slice of a sphere without creating the entire sphere?
Regarding memory - I have 32GB of ram, is it enough for this task?
Edit: I've been asked regarding my motivation for this strange task. I want to create an image of part of a ball in the size of the earth to simulate how things reflect on it in some conditions (angles, altitude etc...) and how the hight from the surface influence the roundness of the visible area, the exact amount of faces is, as a result, assuming every 1sqr km is a face (approximately, in the equator).
My calculation was:
- Earth circumference: 40,075KM (segments)
- Earth radius: 12,742KM
- Earth diameter: 25,484KM (rings)
So since in UV sphere Segments X Rings = Faces
we get 1021271300 faces for the entire sphere. and one-eighth of that equals 127658912.5.