0
$\begingroup$

Is it possible to assign a shader or texture to certain parts on the mesh where the weightpaint was drawn? just like we would use it with particles + weight paint?

$\endgroup$

1 Answer 1

0
$\begingroup$

Nevermind! This is typical, search for an answer, found nothing. Post in stackexchange, found the answer immediately..

Here is it described what i was looking for!

$\endgroup$

You must log in to answer this question.

Not the answer you're looking for? Browse other questions tagged .