What happens is that I have a sword that sits on the hip of a player-controlled knight character. I created a "draw sword" animation where the knight reaches and draws his sword. I have bone constraints so that when the frames align so that the knight's hand reaches the sword, the sword constraints to the knights hand. When playing the animation, out-of-game, everything works fine.
When I hit "P" to play the game I make my character draw his sword, but the sword doesn't move or change its constraint. Things to note are that the sword is an appended object from another file.
Does anyone have any experience with this issue and can help me fix it?