I was making a charger and I have given it some subdivision as usual. Now one side of the charger has a bit different texture (less glossier to be specific) so I tried that in blender, but that material looks shrunk.
I have faced this problem earlier also but that was an object with higher geometry. So I used inset and extrude tools to solve that. But here I cannot do that as it is only 1 large face.
This is what my geometry looks like, with the face selected that I want to edit.