I'd like to use a MIDI enabled device, in this case a mixer with knobs and faders, as a controller for the game engine, to do a live projection and change some parameters in real time.
The only things I found on the web are dealing with reading midi files (like this) and not live interaction. Someone managed to get something going with a midi-to-keyboard mapper, but that defies the point of using a MIDI device, which sends a lot more informations than a keyboard does.
Is there a way to do this, short of coding it from scratch?