Ok, new to using compositing nodes/tweaking the world color here but just watched some tutorials on low key lighting and looked at How to create a glowing fog effect to mimic their fog glare node setup. I'm in cycles.
I'm having a tough time understanding, with background color negligible (I always render on transparent then put background in later), how to achieve this dusk type lighting with a central glowing node:
This is what I have with some volume scatter and just one, small light plane:
Even if I put a background color in the lighting is off. How can I achieve a more dramatic, dusk/motel light like lighting?