UPDATE: It turns out all I needed to do was just use a very low res texture for what I was trying to achieve (32x32...etc).
I'm loving the texture paint mode inside Blender but I want to set myself up to create pixel like textures for my 3D models.
Is it possible to make a square brush? How would I go about this?
Also, any other advice / tips on tailoring Blender for pixel like texturing is also welcome.