I've been looking on how to bake a texture from my material colors. I found a question from the past saying that there would be a bake option for "Diffuse Color" but I don't see that in the dropdown menu. Any help is greatly appreciated.
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$\begingroup$ Related How do I bake a texture using Cycles bake? $\endgroup$– user1853Jun 29, 2018 at 1:03
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$\begingroup$ Nono, I need it to be flat, without lights or shadows and stuff. I just need the material colors into a texture and nothing else. $\endgroup$– PupcificJun 29, 2018 at 1:11
2 Answers
First of all read about overall baking process in the link provided by Cegaton: How do I bake a texture using Cycles bake
Then the "trick" is pretty simple.
- Connect your material colors to Emission Shader.
- Select Bake Type as Emit.
- Bake.