I've been looking on how to bake a texture from my material colors. I found a question from the past saying that there would be a bake option for "Diffuse Color" but I don't see that in the dropdown menu. Any help is greatly appreciated.

  • $\begingroup$ Related How do I bake a texture using Cycles bake? $\endgroup$
    – user1853
    Jun 29, 2018 at 1:03
  • $\begingroup$ Nono, I need it to be flat, without lights or shadows and stuff. I just need the material colors into a texture and nothing else. $\endgroup$
    – Pupcific
    Jun 29, 2018 at 1:11

2 Answers 2


First of all read about overall baking process in the link provided by Cegaton: How do I bake a texture using Cycles bake

Then the "trick" is pretty simple.

  1. Connect your material colors to Emission Shader.
  2. Select Bake Type as Emit.
  3. Bake.



Select "Diffuse" from the drop-down list then click the "Color" button. Bake "Diffuse Color"


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