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I've been looking on how to bake a texture from my material colors. I found a question from the past saying that there would be a bake option for "Diffuse Color" but I don't see that in the dropdown menu. Any help is greatly appreciated.

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  • $\begingroup$ Related How do I bake a texture using Cycles bake? $\endgroup$
    – user1853
    Jun 29, 2018 at 1:03
  • $\begingroup$ Nono, I need it to be flat, without lights or shadows and stuff. I just need the material colors into a texture and nothing else. $\endgroup$
    – Pupcific
    Jun 29, 2018 at 1:11

2 Answers 2

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First of all read about overall baking process in the link provided by Cegaton: How do I bake a texture using Cycles bake

Then the "trick" is pretty simple.

  1. Connect your material colors to Emission Shader.
  2. Select Bake Type as Emit.
  3. Bake.

final

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Select "Diffuse" from the drop-down list then click the "Color" button. Bake "Diffuse Color"

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