You can make out the body's unwrapped mesh above the head's unwrapped mesh. I would like to move the body's unwrapped mesh away from the head's onto another texture.
How do I separate the head's and body's unwrapped meshes onto separate textures, all in the same material? (If they can be disconnected onto seperate textures, but with two materials as well, I'm fine with that but prefer the same material).
EDIT: To be more clear, I basically want to keep the current unwrap (yes, overlapping) and move the top unwrap (the body's) onto a different texture and keep the heads unwrap on this current texture without interference from the body's unwrap.