0
$\begingroup$

I would like to position one object B so its left surface get in contact with the right surface of object A. I have defined object A with dimension for X: 10 and set it to position (0,0,0) : enter image description here

I have defined then defined object B with dimension for X: 140 and set to position ((dimension A + dimension B)/2, 0,45), so (75,0,45) : enter image description here

However as you can see in second screenshot, the respective left and right surfaces are not in line (concerning the X position) (I increased Object B Y position to make the problem more evident).

I also had a look on using some building constraints by specifying that the B left surface should be in the same plan than the A right surface but didn't find it.

$\endgroup$
0
$\begingroup$

I finally found what causes this problem. The object origin was not right for both objects. https://docs.blender.org/manual/en/dev/editors/3dview/object/origin.html

For each object : Panel: Tool Shelf ‣ Tools ‣ Edit ‣ Set Origin Menu: Object ‣ Transform Hotkey: Shift-Ctrl-Alt-C -> Origin to Geometry

However I am still curious if there is a smarter way to specifies that 2 faces should be on the same plan.

$\endgroup$

Your Answer

By clicking “Post Your Answer”, you agree to our terms of service, privacy policy and cookie policy

Not the answer you're looking for? Browse other questions tagged or ask your own question.