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I'm looking to create a physics animation of a guitar slung over a body using its sling.

So there's one body which acts as a parent and collision object.

A sling / two slings (made to look like one if it's easier) attached to the parent body

A guitar suspended from either end by the sling. The guitar should collide with the body.

I've looked at all sorts of tutorials but nothing has come close.

Any help appreciated.

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  • $\begingroup$ Use a hinge or point constraint for each hinge point. $\endgroup$ – Leander Jun 25 '18 at 22:20
  • $\begingroup$ @Leander any chance of that Blender file please? That's exactly what I'm after :-) But I don't know how to add multiple constraints to one object... $\endgroup$ – Bruce Hazelton Jun 27 '18 at 9:15

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