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As part of the project I spoke about previously the floor is supposed to shatter into pieces and sink into the lava, however when I employ cell fracture There are massive mesh Gaps like so enter image description here

That was a simple 4 sided plane with some thickness. How can I get a complete fractured item? To be clear this was the original mesh enter image description here

It was taken from the top of orthographic mode but it is just a solidified plane

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  • $\begingroup$ Discussion about tags and reputation is best suited for meta. I guess it would help showcasing your mesh before the fracture. Is you geometry manifold? $\endgroup$
    – Leander
    Commented Jun 25, 2018 at 14:51
  • $\begingroup$ When referring to other questions please put a link as part of the text of the question $\endgroup$
    – user1853
    Commented Jun 25, 2018 at 19:01

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I have found the answer to my own question. The mesh I was using was a single face, by applying subdivide 3 or 4 times on edit mode not only did I get a complete set of shattered geometry, but I got more, smaller, better looking fragments as well.

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