I have a Blender model composed of several objects. I would like to move the 3D cursor to the geometry center of the model (=> one common points for all objects of this model).

I've tried to select all objects and then Shit+S: Cursor to selected. Result: it seems that cursor goes to center of mass of all my selected objects but not in center of geometry of all my selected objects.

enter image description here

How can I achieved that ? Thank you.


I think selecting the object and pressing Shift+Ctrl+Alt+C would do the trick. Similar question - How to recenter an object's origin?

  • $\begingroup$ Thanks. I already tried this action but what I want is a unique point at geometry center for all objects. Not one geometry center point for each object. I updated my post to be more clear. $\endgroup$ – Grégory Petit Jun 26 '18 at 17:24
  • 1
    $\begingroup$ Try selecting all the objects and pressing Ctrl+J to make in one single mesh. Then you can press Shift+S or Shift+Ctrl+Alt+C. Let me know if that works. $\endgroup$ – AshKB Jun 26 '18 at 17:37
  • 1
    $\begingroup$ Thanks. Complete solution: 1-Select all objects/bones, 2-Ctrl+j, 3-Select object, 4-Ctrl+Shift+Alt+C: origin to geometry, 5-Shit+S: cursor to selected, 6-Ctrl+Z four times (re-split objects & keep cursor at center of geometry of all objects). $\endgroup$ – Grégory Petit Jun 27 '18 at 16:42
  • $\begingroup$ Glad to help :) $\endgroup$ – AshKB Jun 27 '18 at 16:43

Your Answer

By clicking “Post Your Answer”, you agree to our terms of service, privacy policy and cookie policy

Not the answer you're looking for? Browse other questions tagged or ask your own question.