I have a Blender model composed of several objects. I would like to move the 3D cursor to the geometry center of the model (=> one common points for all objects of this model).

I've tried to select all objects and then Shit+S: Cursor to selected. Result: it seems that cursor goes to center of mass of all my selected objects but not in center of geometry of all my selected objects.

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How can I achieved that ? Thank you.


I think selecting the object and pressing Shift+Ctrl+Alt+C would do the trick. Similar question - How to recenter an object's origin?

  • $\begingroup$ Thanks. I already tried this action but what I want is a unique point at geometry center for all objects. Not one geometry center point for each object. I updated my post to be more clear. $\endgroup$ – Grégory Petit Jun 26 '18 at 17:24
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    $\begingroup$ Try selecting all the objects and pressing Ctrl+J to make in one single mesh. Then you can press Shift+S or Shift+Ctrl+Alt+C. Let me know if that works. $\endgroup$ – Ashutosh Budhdeo Jun 26 '18 at 17:37
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    $\begingroup$ Thanks. Complete solution: 1-Select all objects/bones, 2-Ctrl+j, 3-Select object, 4-Ctrl+Shift+Alt+C: origin to geometry, 5-Shit+S: cursor to selected, 6-Ctrl+Z four times (re-split objects & keep cursor at center of geometry of all objects). $\endgroup$ – Grégory Petit Jun 27 '18 at 16:42
  • $\begingroup$ Glad to help :) $\endgroup$ – Ashutosh Budhdeo Jun 27 '18 at 16:43

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