I am texture painting a model. This model already has a texture and a normal map assigned, but I would like to paint another texture and normal map over this existing texture and normal map.
Here is a screenshot of what I am trying to do:
Is there a way to paint both the diffuse and normal map of the new texture together over the existing maps, or do I have to do both maps individually, like I am currently doing? A problem with doing each map individually, is that it is difficult to make sure both maps are painted identically.