I have two control bones that control the shape key of each eye respectively. And then I have constrain (child of) these bones to one main bone (in center), so that I don't have to grab each bone to control the blink. now the problem is that, I have parented the main blink control bone to the rest of the rig. Now whenever I move the rest of the rig down the character close it's eyes. I don't know what to do now?

  • $\begingroup$ could you share your file so we could test it? $\endgroup$ – moonboots Jun 23 '18 at 19:36
  • $\begingroup$ I can't share the full file but I will try to share the parts that have problem $\endgroup$ – Umar Hard Jun 24 '18 at 3:54

Your Answer

By clicking “Post Your Answer”, you agree to our terms of service, privacy policy and cookie policy

Browse other questions tagged or ask your own question.