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I have two control bones that control the shape key of each eye respectively. And then I have constrain (child of) these bones to one main bone (in center), so that I don't have to grab each bone to control the blink. now the problem is that, I have parented the main blink control bone to the rest of the rig. Now whenever I move the rest of the rig down the character close it's eyes. I don't know what to do now?

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  • $\begingroup$ could you share your file so we could test it? $\endgroup$ – moonboots Jun 23 '18 at 19:36
  • $\begingroup$ I can't share the full file but I will try to share the parts that have problem $\endgroup$ – Umar Hard Jun 24 '18 at 3:54

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