I've been trying to modeling this simple diamond shape for a couple hours and I can't seem to figure out a way to model it with good edgeflow and for it to be sub-dividable. Its such a frustratingly simple model as well!!
I always tend to always have trouble keeping everything as quads when it comes to objects that end in sharp corners like these. My most intuitive attempt was starting from a basic pyramid primitive but, that wont subdivide properly.
Any tips about topology and edgeflow guys?